{
  "passed": true,
  "version": "0.62.0",
  "tests": 502,
  "checks": [
    "502 unit and integration tests passed; lint and production build passed.",
    "Minimap pixel, orientation and mobile checks passed.",
    "Distant rival hint verified through the production WebSocket; removed rivals clear correctly.",
    "Keyboard beach approach and complete 246-waypoint island tour passed with scenery collisions enabled.",
    "Low, Balanced and High coastal rendering passed, including GPU/shared terrain agreement.",
    "Local fallback pursues, boosts, retains learned combat and prioritizes repair without spending.",
    "Gravel slide recovery and gradual dry-sand shoulders passed; full beach approach clears scenery.",
    "Asphalt vehicle measurements are identical; only their source checksum changed.",
    "Live release health, Jev response, controls, session history and unchanged spending limits passed; one verification request cost $0.000251748.",
    "Public report passed desktop/mobile checks and video playback; earlier reports remain available."
  ],
  "limitations": "Automated keyboard tests and SwiftShader captures; montage is not realtime footage or a hardware FPS measurement. No human win-rate claim.",
  "commit": "bc852adefe351dff28ae5bda3b5539d687c0e874",
  "deployedRelease": "20260922-063641"
}